Files
Lophine/lophine-server/minecraft-patches/features/0038-Instant-Block-Updater.patch
T
xiaoxijun 07073cb4a3 #154 (#155)
* Add PCA sync protocol support

Introduce PCA sync protocol and integrate it into Carpet/Leaves.

- Added org/leavesmc/leaves/protocol/PcaSyncProtocol.java: full implementation of the PCA sync protocol (handlers for sync requests, watcher maps, update payloads, player/block watch management, scheduling, and config-driven behavior).
- Added fun/bm/lophine/config/modules/function/protocol/PcaSyncProtocolConfig.java and enum PcaPlayerEntityType.java to drive enabling and player-entity sync policy.
- Integrated protocol into Carpet: register new carpet rules (pcaSyncProtocol, pcaSyncPlayerEntity) in CarpetCompatSync and added batching to avoid excessive updates when rules change.
- Enhanced CarpetServerProtocol to track active players, batch rule updates, and send server rule data safely on the server thread.
- Added a Minecraft patch (0046-PCA-sync-protocol.patch) to trigger syncs from setChanged() in containers, chest boats, minecarts and BlockEntity updates so watched clients receive entity/block-entity updates.

This enables PCA clients to watch and receive synchronized block-entity and entity state on demand, while keeping updates gated by config and player permissions and improving rule-update performance via batching.

* Add Vanilla-like experience config and updates

Introduce a new VanillaLikeExperienceConfig module and a patch (0047) that gates multiple Paper/Luminol behavior changes behind this toggle to restore more vanilla-like technical behavior when enabled. The patch injects conditional checks across many server classes (entity merging, phantoms, pistons, hoppers, TNT handling, explosions, portal/piston protections, item merging, teleportation, spawn counting, etc.). Also adjust PCA sync protocol references in the existing 0046 patch to use the updated fun.bm.lophine package path. Includes the new fun.bm.lophine.config.modules.fixes.VanillaLikeExperienceConfig.java file.

* Restore vanilla ender pearl loading on Folia

Add patch (features/0048) that restores vanilla ender-pearl loading behavior on Folia. Reintroduces ender-pearl tracking and persistence: ServerPlayer now uses a thread-safe enderPearls set and saves pearl tags, ThrownEnderpearl maintains a lastSavedEnderPearlTag (updated on construction, owner changes, spawn and restore) and updates/clears it on tick/removal, and EnderpearlItem updates the saved tag when spawning a pearl. PlayerList and BotList now schedule pearl removal via the Bukkit taskScheduler when players/bots quit. The changes preserve Paper's legacyEnderPearlBehavior checks where applicable and add logging and safer tag handling to avoid saving invalid snapshots.

* Restore vanilla ender pearl loading

Restore vanilla ender-pearl loading behavior on Folia by preserving the last saved NBT for thrown pearls. ThrownEnderpearl.java: add a volatile CompoundTag lastSavedEnderPearlTag, provide a defensive-copying getter getLastSavedEnderPearlTag(), adjust @Nullable annotation placement, and update logger/comment. Minor index/format updates in ServerPlayer.java, PlayerList.java and EnderpearlItem.java.

* remove extra import

* Add Precise mob cap and adjust ender pearl patch

Introduce a Precise mob cap feature and integrate it into Paper/Folia world/region lifecycle. Adds new patch features/0049-Precise-mob-cap.patch which modifies RegionizedWorldData, ServerChunkCache and ServerLevel to support an incremental, event-driven mob counting system that can supersede the existing GlobalEntitiesCounter. Adds PreciseMobCapConfig (toggle and behavior flags) and PreciseMobCapCounter (unique id management, area map registration, per-level global counters, spawnable-chunk tracking, spawn state creation, and cleanup on unload). Also updates the existing 0048 ender-pearl loading patch file (minor import/index adjustments). The Precise mob cap counts only relevant mobs (configurable to match vanilla or Paper-optimized behavior), hooks into entity tracking start/end, and requires per-player-mob-spawns=false to be set in Paper world defaults when enabled.

* remove extra import

* pre merge config

* transform config

* merge config

* rebuild patches

* fix a bug in new counter

* simplify code

---------

Co-authored-by: Helvetica Volubi <suisuroru@blue-millennium.fun>
Co-authored-by: Helvetica Volubi <88063803+Suisuroru@users.noreply.github.com>
2026-07-02 18:11:12 +08:00

65 lines
3.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Mon, 17 Nov 2025 18:41:08 +0800
Subject: [PATCH] Instant Block Updater
diff --git a/io/papermc/paper/threadedregions/RegionizedWorldData.java b/io/papermc/paper/threadedregions/RegionizedWorldData.java
index 7ea91dbfb988aff3215a91cf62c9beae94461484..491d108cc8e440653746f20fc5b5bca3b791eb88 100644
--- a/io/papermc/paper/threadedregions/RegionizedWorldData.java
+++ b/io/papermc/paper/threadedregions/RegionizedWorldData.java
@@ -506,7 +506,7 @@ public final class RegionizedWorldData {
public long lastMidTickExecuteFailure;
// From Level
public boolean populating;
- public final CollectingNeighborUpdater neighborUpdater;
+ public final net.minecraft.world.level.redstone.NeighborUpdater neighborUpdater; // Lophine - Instant Block Updater
public boolean captureBlockStates = false;
public boolean captureTreeGeneration = false;
public final Map<BlockPos, CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
@@ -567,7 +567,11 @@ public final class RegionizedWorldData {
this.world = world;
this.blockLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world, true);
this.fluidLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world, false);
- this.neighborUpdater = new CollectingNeighborUpdater(world, world.neighbourUpdateMax);
+ // Lophine start - Instant Block Updater
+ this.neighborUpdater = fun.bm.lophine.carpet.config.modules.GeneralCompatConfig.instantBlockUpdaterReintroduced
+ ? new net.minecraft.world.level.redstone.InstantNeighborUpdater(world)
+ : new CollectingNeighborUpdater(world, world.neighbourUpdateMax);
+ // Lophine end - Instant Block Updater
this.nearbyPlayers = new NearbyPlayers(world);
this.wireHandler = new alternate.current.wire.WireHandler(world);
this.turbo = new io.papermc.paper.redstone.RedstoneWireTurbo((RedStoneWireBlock)Blocks.REDSTONE_WIRE);
@@ -896,4 +900,4 @@ public final class RegionizedWorldData {
public int getChunkCount() {
return this.chunks.size();
}
-}
\ No newline at end of file
+}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index b884e06a5e9d6a93c548820a99e5d05157e9d128..cb449a5063f7944551c2e66b603c0f910d84e50f 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1001,11 +1001,15 @@ public class ServerLevel extends Level implements WorldGenLevel, ServerEntityGet
// Paper - rewrite chunk system
profiler.pop();
profiler.push("debugSynchronizers");
- if (this.debugSynchronizers.hasAnySubscriberFor(DebugSubscriptions.NEIGHBOR_UPDATES)) {
- regionizedWorldData.neighborUpdater // Folia - region threading
- .setDebugListener(blockPos -> this.debugSynchronizers.broadcastEventToTracking(blockPos, DebugSubscriptions.NEIGHBOR_UPDATES, blockPos));
- } else {
- regionizedWorldData.neighborUpdater.setDebugListener(null); // Folia - region threading
+ // Lophine start - Instant Block Updater
+ if (regionizedWorldData.neighborUpdater instanceof net.minecraft.world.level.redstone.CollectingNeighborUpdater neighborUpdater) {
+ if (this.debugSynchronizers.hasAnySubscriberFor(DebugSubscriptions.NEIGHBOR_UPDATES)) {
+ neighborUpdater // Folia - region threading
+ .setDebugListener(blockPos -> this.debugSynchronizers.broadcastEventToTracking(blockPos, DebugSubscriptions.NEIGHBOR_UPDATES, blockPos));
+ } else {
+ neighborUpdater.setDebugListener(null); // Folia - region threading
+ }
+ // Lophine end - Instant Block Updater
}
this.debugSynchronizers.tick(this.server.debugSubscribers());