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* Add PCA sync protocol support Introduce PCA sync protocol and integrate it into Carpet/Leaves. - Added org/leavesmc/leaves/protocol/PcaSyncProtocol.java: full implementation of the PCA sync protocol (handlers for sync requests, watcher maps, update payloads, player/block watch management, scheduling, and config-driven behavior). - Added fun/bm/lophine/config/modules/function/protocol/PcaSyncProtocolConfig.java and enum PcaPlayerEntityType.java to drive enabling and player-entity sync policy. - Integrated protocol into Carpet: register new carpet rules (pcaSyncProtocol, pcaSyncPlayerEntity) in CarpetCompatSync and added batching to avoid excessive updates when rules change. - Enhanced CarpetServerProtocol to track active players, batch rule updates, and send server rule data safely on the server thread. - Added a Minecraft patch (0046-PCA-sync-protocol.patch) to trigger syncs from setChanged() in containers, chest boats, minecarts and BlockEntity updates so watched clients receive entity/block-entity updates. This enables PCA clients to watch and receive synchronized block-entity and entity state on demand, while keeping updates gated by config and player permissions and improving rule-update performance via batching. * Add Vanilla-like experience config and updates Introduce a new VanillaLikeExperienceConfig module and a patch (0047) that gates multiple Paper/Luminol behavior changes behind this toggle to restore more vanilla-like technical behavior when enabled. The patch injects conditional checks across many server classes (entity merging, phantoms, pistons, hoppers, TNT handling, explosions, portal/piston protections, item merging, teleportation, spawn counting, etc.). Also adjust PCA sync protocol references in the existing 0046 patch to use the updated fun.bm.lophine package path. Includes the new fun.bm.lophine.config.modules.fixes.VanillaLikeExperienceConfig.java file. * Restore vanilla ender pearl loading on Folia Add patch (features/0048) that restores vanilla ender-pearl loading behavior on Folia. Reintroduces ender-pearl tracking and persistence: ServerPlayer now uses a thread-safe enderPearls set and saves pearl tags, ThrownEnderpearl maintains a lastSavedEnderPearlTag (updated on construction, owner changes, spawn and restore) and updates/clears it on tick/removal, and EnderpearlItem updates the saved tag when spawning a pearl. PlayerList and BotList now schedule pearl removal via the Bukkit taskScheduler when players/bots quit. The changes preserve Paper's legacyEnderPearlBehavior checks where applicable and add logging and safer tag handling to avoid saving invalid snapshots. * Restore vanilla ender pearl loading Restore vanilla ender-pearl loading behavior on Folia by preserving the last saved NBT for thrown pearls. ThrownEnderpearl.java: add a volatile CompoundTag lastSavedEnderPearlTag, provide a defensive-copying getter getLastSavedEnderPearlTag(), adjust @Nullable annotation placement, and update logger/comment. Minor index/format updates in ServerPlayer.java, PlayerList.java and EnderpearlItem.java. * remove extra import * Add Precise mob cap and adjust ender pearl patch Introduce a Precise mob cap feature and integrate it into Paper/Folia world/region lifecycle. Adds new patch features/0049-Precise-mob-cap.patch which modifies RegionizedWorldData, ServerChunkCache and ServerLevel to support an incremental, event-driven mob counting system that can supersede the existing GlobalEntitiesCounter. Adds PreciseMobCapConfig (toggle and behavior flags) and PreciseMobCapCounter (unique id management, area map registration, per-level global counters, spawnable-chunk tracking, spawn state creation, and cleanup on unload). Also updates the existing 0048 ender-pearl loading patch file (minor import/index adjustments). The Precise mob cap counts only relevant mobs (configurable to match vanilla or Paper-optimized behavior), hooks into entity tracking start/end, and requires per-player-mob-spawns=false to be set in Paper world defaults when enabled. * remove extra import * pre merge config * transform config * merge config * rebuild patches * fix a bug in new counter * simplify code --------- Co-authored-by: Helvetica Volubi <suisuroru@blue-millennium.fun> Co-authored-by: Helvetica Volubi <88063803+Suisuroru@users.noreply.github.com>
65 lines
3.9 KiB
Diff
65 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Helvetica Volubi <suisuroru@blue-millennium.fun>
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Date: Mon, 17 Nov 2025 18:41:08 +0800
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Subject: [PATCH] Instant Block Updater
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diff --git a/io/papermc/paper/threadedregions/RegionizedWorldData.java b/io/papermc/paper/threadedregions/RegionizedWorldData.java
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index 7ea91dbfb988aff3215a91cf62c9beae94461484..491d108cc8e440653746f20fc5b5bca3b791eb88 100644
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--- a/io/papermc/paper/threadedregions/RegionizedWorldData.java
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+++ b/io/papermc/paper/threadedregions/RegionizedWorldData.java
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@@ -506,7 +506,7 @@ public final class RegionizedWorldData {
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public long lastMidTickExecuteFailure;
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// From Level
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public boolean populating;
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- public final CollectingNeighborUpdater neighborUpdater;
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+ public final net.minecraft.world.level.redstone.NeighborUpdater neighborUpdater; // Lophine - Instant Block Updater
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public boolean captureBlockStates = false;
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public boolean captureTreeGeneration = false;
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public final Map<BlockPos, CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
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@@ -567,7 +567,11 @@ public final class RegionizedWorldData {
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this.world = world;
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this.blockLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world, true);
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this.fluidLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world, false);
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- this.neighborUpdater = new CollectingNeighborUpdater(world, world.neighbourUpdateMax);
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+ // Lophine start - Instant Block Updater
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+ this.neighborUpdater = fun.bm.lophine.carpet.config.modules.GeneralCompatConfig.instantBlockUpdaterReintroduced
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+ ? new net.minecraft.world.level.redstone.InstantNeighborUpdater(world)
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+ : new CollectingNeighborUpdater(world, world.neighbourUpdateMax);
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+ // Lophine end - Instant Block Updater
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this.nearbyPlayers = new NearbyPlayers(world);
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this.wireHandler = new alternate.current.wire.WireHandler(world);
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this.turbo = new io.papermc.paper.redstone.RedstoneWireTurbo((RedStoneWireBlock)Blocks.REDSTONE_WIRE);
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@@ -896,4 +900,4 @@ public final class RegionizedWorldData {
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public int getChunkCount() {
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return this.chunks.size();
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}
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-}
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\ No newline at end of file
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+}
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diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
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index b884e06a5e9d6a93c548820a99e5d05157e9d128..cb449a5063f7944551c2e66b603c0f910d84e50f 100644
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--- a/net/minecraft/server/level/ServerLevel.java
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+++ b/net/minecraft/server/level/ServerLevel.java
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@@ -1001,11 +1001,15 @@ public class ServerLevel extends Level implements WorldGenLevel, ServerEntityGet
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// Paper - rewrite chunk system
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profiler.pop();
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profiler.push("debugSynchronizers");
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- if (this.debugSynchronizers.hasAnySubscriberFor(DebugSubscriptions.NEIGHBOR_UPDATES)) {
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- regionizedWorldData.neighborUpdater // Folia - region threading
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- .setDebugListener(blockPos -> this.debugSynchronizers.broadcastEventToTracking(blockPos, DebugSubscriptions.NEIGHBOR_UPDATES, blockPos));
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- } else {
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- regionizedWorldData.neighborUpdater.setDebugListener(null); // Folia - region threading
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+ // Lophine start - Instant Block Updater
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+ if (regionizedWorldData.neighborUpdater instanceof net.minecraft.world.level.redstone.CollectingNeighborUpdater neighborUpdater) {
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+ if (this.debugSynchronizers.hasAnySubscriberFor(DebugSubscriptions.NEIGHBOR_UPDATES)) {
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+ neighborUpdater // Folia - region threading
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+ .setDebugListener(blockPos -> this.debugSynchronizers.broadcastEventToTracking(blockPos, DebugSubscriptions.NEIGHBOR_UPDATES, blockPos));
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+ } else {
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+ neighborUpdater.setDebugListener(null); // Folia - region threading
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+ }
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+ // Lophine end - Instant Block Updater
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}
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this.debugSynchronizers.tick(this.server.debugSubscribers());
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