package net.minecraft.world.level.block;

import com.mojang.serialization.MapCodec;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;

public abstract class BaseCoralPlantTypeBlock extends Block implements SimpleWaterloggedBlock {
    public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
    private static final VoxelShape SHAPE = Block.column(12.0, 0.0, 4.0);

    protected BaseCoralPlantTypeBlock(BlockBehaviour.Properties properties) {
        super(properties);
        this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, true));
    }

    @Override
    protected abstract MapCodec<? extends BaseCoralPlantTypeBlock> codec();

    protected void tryScheduleDieTick(BlockState state, BlockGetter level, ScheduledTickAccess scheduledTickAccess, RandomSource random, BlockPos pos) {
        if (!scanForWater(state, level, pos)) {
            scheduledTickAccess.scheduleTick(pos, this, 60 + random.nextInt(40));
        }
    }

    protected static boolean scanForWater(BlockState state, BlockGetter level, BlockPos pos) {
        if (state.getValue(WATERLOGGED)) {
            return true;
        } else {
            for (Direction direction : Direction.values()) {
                if (level.getFluidState(pos.relative(direction)).is(FluidTags.WATER)) {
                    return true;
                }
            }

            return false;
        }
    }

    @Nullable
    @Override
    public BlockState getStateForPlacement(BlockPlaceContext context) {
        FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
        return this.defaultBlockState().setValue(WATERLOGGED, fluidState.is(FluidTags.WATER) && fluidState.getAmount() == 8);
    }

    @Override
    protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
        return SHAPE;
    }

    @Override
    protected BlockState updateShape(
        BlockState state,
        LevelReader level,
        ScheduledTickAccess scheduledTickAccess,
        BlockPos pos,
        Direction direction,
        BlockPos neighborPos,
        BlockState neighborState,
        RandomSource random
    ) {
        if (state.getValue(WATERLOGGED)) {
            scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
        }

        return direction == Direction.DOWN && !this.canSurvive(state, level, pos)
            ? Blocks.AIR.defaultBlockState()
            : super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
    }

    @Override
    protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
        BlockPos blockPos = pos.below();
        return level.getBlockState(blockPos).isFaceSturdy(level, blockPos, Direction.UP);
    }

    @Override
    protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
        builder.add(WATERLOGGED);
    }

    @Override
    protected FluidState getFluidState(BlockState state) {
        return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
    }
}
