package net.minecraft.world.level.storage.loot.entries;

import java.util.function.Consumer;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.storage.loot.LootContext;

public interface LootPoolEntry {
    int getWeight(float luck);

    void createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext);
}
