package net.minecraft.network.protocol.game;

import io.netty.buffer.ByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;

public record ClientboundSetHeldSlotPacket(int slot) implements Packet<ClientGamePacketListener> {
    public static final StreamCodec<ByteBuf, ClientboundSetHeldSlotPacket> STREAM_CODEC = StreamCodec.composite(
        ByteBufCodecs.VAR_INT, ClientboundSetHeldSlotPacket::slot, ClientboundSetHeldSlotPacket::new
    );

    @Override
    public PacketType<ClientboundSetHeldSlotPacket> type() {
        return GamePacketTypes.CLIENTBOUND_SET_HELD_SLOT;
    }

    @Override
    public void handle(ClientGamePacketListener handler) {
        handler.handleSetHeldSlot(this);
    }
}
