package net.minecraft.world.level.block;

import com.mojang.serialization.MapCodec;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;

public class HangingRootsBlock extends Block implements SimpleWaterloggedBlock {
    public static final MapCodec<HangingRootsBlock> CODEC = simpleCodec(HangingRootsBlock::new);
    private static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
    private static final VoxelShape SHAPE = Block.column(12.0, 10.0, 16.0);

    @Override
    public MapCodec<HangingRootsBlock> codec() {
        return CODEC;
    }

    protected HangingRootsBlock(BlockBehaviour.Properties properties) {
        super(properties);
        this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false));
    }

    @Override
    protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
        builder.add(WATERLOGGED);
    }

    @Override
    protected FluidState getFluidState(BlockState state) {
        return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
    }

    @Nullable
    @Override
    public BlockState getStateForPlacement(BlockPlaceContext context) {
        BlockState blockState = super.getStateForPlacement(context);
        if (blockState != null) {
            FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
            return blockState.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
        } else {
            return null;
        }
    }

    @Override
    protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
        BlockPos blockPos = pos.above();
        BlockState blockState = level.getBlockState(blockPos);
        return blockState.isFaceSturdy(level, blockPos, Direction.DOWN);
    }

    @Override
    protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
        return SHAPE;
    }

    @Override
    protected BlockState updateShape(
        BlockState state,
        LevelReader level,
        ScheduledTickAccess scheduledTickAccess,
        BlockPos pos,
        Direction direction,
        BlockPos neighborPos,
        BlockState neighborState,
        RandomSource random
    ) {
        if (direction == Direction.UP && !this.canSurvive(state, level, pos)) {
            return Blocks.AIR.defaultBlockState();
        } else {
            if (state.getValue(WATERLOGGED)) {
                scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
            }

            return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
        }
    }
}
