package net.minecraft.network.protocol.game;

import io.netty.buffer.ByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.Difficulty;

public record ClientboundChangeDifficultyPacket(Difficulty difficulty, boolean locked) implements Packet<ClientGamePacketListener> {
    public static final StreamCodec<ByteBuf, ClientboundChangeDifficultyPacket> STREAM_CODEC = StreamCodec.composite(
        Difficulty.STREAM_CODEC,
        ClientboundChangeDifficultyPacket::difficulty,
        ByteBufCodecs.BOOL,
        ClientboundChangeDifficultyPacket::locked,
        ClientboundChangeDifficultyPacket::new
    );

    @Override
    public PacketType<ClientboundChangeDifficultyPacket> type() {
        return GamePacketTypes.CLIENTBOUND_CHANGE_DIFFICULTY;
    }

    @Override
    public void handle(ClientGamePacketListener handler) {
        handler.handleChangeDifficulty(this);
    }
}
