package net.minecraft.network.protocol.game;

import io.netty.buffer.ByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.level.GameType;

public record ServerboundChangeGameModePacket(GameType mode) implements Packet<ServerGamePacketListener> {
    public static final StreamCodec<ByteBuf, ServerboundChangeGameModePacket> STREAM_CODEC = StreamCodec.composite(
        GameType.STREAM_CODEC, ServerboundChangeGameModePacket::mode, ServerboundChangeGameModePacket::new
    );

    @Override
    public PacketType<ServerboundChangeGameModePacket> type() {
        return GamePacketTypes.SERVERBOUND_CHANGE_GAME_MODE;
    }

    @Override
    public void handle(ServerGamePacketListener handler) {
        handler.handleChangeGameMode(this);
    }
}
