package net.minecraft.network.protocol.common;

import io.netty.buffer.ByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentSerialization;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;

public record ClientboundDisconnectPacket(Component reason) implements Packet<ClientCommonPacketListener> {
    public static final StreamCodec<ByteBuf, ClientboundDisconnectPacket> STREAM_CODEC = ComponentSerialization.TRUSTED_CONTEXT_FREE_STREAM_CODEC
        .map(ClientboundDisconnectPacket::new, ClientboundDisconnectPacket::reason);

    @Override
    public PacketType<ClientboundDisconnectPacket> type() {
        return CommonPacketTypes.CLIENTBOUND_DISCONNECT;
    }

    @Override
    public void handle(ClientCommonPacketListener handler) {
        handler.handleDisconnect(this);
    }
}
