package net.minecraft.network.protocol.game;

import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentSerialization;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;

public record ClientboundPlayerCombatKillPacket(int playerId, Component message) implements Packet<ClientGamePacketListener> {
    public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundPlayerCombatKillPacket> STREAM_CODEC = StreamCodec.composite(
        ByteBufCodecs.VAR_INT,
        ClientboundPlayerCombatKillPacket::playerId,
        ComponentSerialization.TRUSTED_STREAM_CODEC,
        ClientboundPlayerCombatKillPacket::message,
        ClientboundPlayerCombatKillPacket::new
    );

    @Override
    public PacketType<ClientboundPlayerCombatKillPacket> type() {
        return GamePacketTypes.CLIENTBOUND_PLAYER_COMBAT_KILL;
    }

    @Override
    public void handle(ClientGamePacketListener handler) {
        handler.handlePlayerCombatKill(this);
    }

    @Override
    public boolean isSkippable() {
        return true;
    }
}
