package net.minecraft.network.protocol.game;

import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;

public record ClientboundSetTimePacket(long gameTime, long dayTime, boolean tickDayTime) implements Packet<ClientGamePacketListener> {
    public static final StreamCodec<FriendlyByteBuf, ClientboundSetTimePacket> STREAM_CODEC = StreamCodec.composite(
        ByteBufCodecs.LONG,
        ClientboundSetTimePacket::gameTime,
        ByteBufCodecs.LONG,
        ClientboundSetTimePacket::dayTime,
        ByteBufCodecs.BOOL,
        ClientboundSetTimePacket::tickDayTime,
        ClientboundSetTimePacket::new
    );

    @Override
    public PacketType<ClientboundSetTimePacket> type() {
        return GamePacketTypes.CLIENTBOUND_SET_TIME;
    }

    @Override
    public void handle(ClientGamePacketListener handler) {
        handler.handleSetTime(this);
    }
}
