package net.minecraft.world.level.block;

import com.mojang.serialization.MapCodec;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.shapes.VoxelShape;

public class WeepingVinesBlock extends GrowingPlantHeadBlock {
    public static final MapCodec<WeepingVinesBlock> CODEC = simpleCodec(WeepingVinesBlock::new);
    private static final VoxelShape SHAPE = Block.column(8.0, 9.0, 16.0);

    @Override
    public MapCodec<WeepingVinesBlock> codec() {
        return CODEC;
    }

    public WeepingVinesBlock(BlockBehaviour.Properties properties) {
        super(properties, Direction.DOWN, SHAPE, false, 0.1);
    }

    @Override
    protected int getBlocksToGrowWhenBonemealed(RandomSource random) {
        return NetherVines.getBlocksToGrowWhenBonemealed(random);
    }

    @Override
    protected Block getBodyBlock() {
        return Blocks.WEEPING_VINES_PLANT;
    }

    @Override
    protected boolean canGrowInto(BlockState state) {
        return NetherVines.isValidGrowthState(state);
    }
}
