package net.minecraft.world.level.block;

import com.mojang.serialization.MapCodec;
import java.util.Map;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;

public class BaseCoralWallFanBlock extends BaseCoralFanBlock {
    public static final MapCodec<BaseCoralWallFanBlock> CODEC = simpleCodec(BaseCoralWallFanBlock::new);
    public static final EnumProperty<Direction> FACING = HorizontalDirectionalBlock.FACING;
    private static final Map<Direction, VoxelShape> SHAPES = Shapes.rotateHorizontal(Block.boxZ(16.0, 8.0, 5.0, 16.0));

    @Override
    public MapCodec<? extends BaseCoralWallFanBlock> codec() {
        return CODEC;
    }

    protected BaseCoralWallFanBlock(BlockBehaviour.Properties properties) {
        super(properties);
        this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, true));
    }

    @Override
    protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
        return SHAPES.get(state.getValue(FACING));
    }

    @Override
    protected BlockState rotate(BlockState state, Rotation rotation) {
        return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
    }

    @Override
    protected BlockState mirror(BlockState state, Mirror mirror) {
        return state.rotate(mirror.getRotation(state.getValue(FACING)));
    }

    @Override
    protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
        builder.add(FACING, WATERLOGGED);
    }

    @Override
    protected BlockState updateShape(
        BlockState state,
        LevelReader level,
        ScheduledTickAccess scheduledTickAccess,
        BlockPos pos,
        Direction direction,
        BlockPos neighborPos,
        BlockState neighborState,
        RandomSource random
    ) {
        if (state.getValue(WATERLOGGED)) {
            scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
        }

        return direction.getOpposite() == state.getValue(FACING) && !state.canSurvive(level, pos) ? Blocks.AIR.defaultBlockState() : state;
    }

    @Override
    protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
        Direction direction = state.getValue(FACING);
        BlockPos blockPos = pos.relative(direction.getOpposite());
        BlockState blockState = level.getBlockState(blockPos);
        return blockState.isFaceSturdy(level, blockPos, direction);
    }

    @Nullable
    @Override
    public BlockState getStateForPlacement(BlockPlaceContext context) {
        BlockState blockState = super.getStateForPlacement(context);
        LevelReader level = context.getLevel();
        BlockPos clickedPos = context.getClickedPos();
        Direction[] nearestLookingDirections = context.getNearestLookingDirections();

        for (Direction direction : nearestLookingDirections) {
            if (direction.getAxis().isHorizontal()) {
                blockState = blockState.setValue(FACING, direction.getOpposite());
                if (blockState.canSurvive(level, clickedPos)) {
                    return blockState;
                }
            }
        }

        return null;
    }
}
