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Lophine/lophine-server/minecraft-patches/features/0007-Add-config-to-enable-function-command.patch
T
Bacteriawa e90c758a01 Lophine: add configs and update-suppression guards
Add Lophine-specific configuration support (global and carpet configs) and a temporary config transform step during init. Introduce config-controlled command registrations (function, scoreboard, trigger, tick) and enable tick-rate/command tweaks and an entity raytracing tracker flag. Fix datapack command save/listing behavior. Integrate Leaves update-suppression handling broadly: catch and convert update-suppression exceptions across packet handling, ticking, neighbor updates, block state updates and more; add configurable shulker CCE behavior and redstone upward-update compatibility. Provide an option to reintroduce an InstantNeighborUpdater (instant block updater) and other small compatibility/rebrand adjustments.
2026-06-23 01:35:57 +08:00

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1.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Thu, 4 Sep 2025 02:14:16 +0800
Subject: [PATCH] Add config to enable function command
diff --git a/net/minecraft/commands/Commands.java b/net/minecraft/commands/Commands.java
index 2c2487e1c1c65438119a13bd705a9e44697955ed..4e0428948d618b0a072679762dc3cb39d6e12c2f 100644
--- a/net/minecraft/commands/Commands.java
+++ b/net/minecraft/commands/Commands.java
@@ -217,7 +217,11 @@ public class Commands {
FillCommand.register(this.dispatcher, context);
FillBiomeCommand.register(this.dispatcher, context);
ForceLoadCommand.register(this.dispatcher);
- //FunctionCommand.register(this.dispatcher); // Folia - region threading - TODO
+ // Lophine start - Add config to enable function command
+ if (fun.bm.lophine.config.modules.experiment.CommandConfig.function) {
+ FunctionCommand.register(this.dispatcher); // Folia - region threading - TODO
+ }
+ // Lophine end - Add config to enable function command
GameModeCommand.register(this.dispatcher);
GameRuleCommand.register(this.dispatcher, context);
GiveCommand.register(this.dispatcher, context);