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Lophine/lophine-server/minecraft-patches/features/0012-Modify-merge-ItemEntity-logic.patch
T
2026-06-04 01:02:14 +08:00

24 lines
1.6 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Fri, 3 Oct 2025 19:43:36 +0800
Subject: [PATCH] Modify merge ItemEntity logic
Add followTickSequenceMerge to modify merge items, due to Paper's modification of the merge radius,
when the merge radius is large and stacks containing many items get stuck in an unexpected position,
individual items may never reach their destination.
This configuration option is added to fix this behavior.
diff --git a/net/minecraft/world/entity/item/ItemEntity.java b/net/minecraft/world/entity/item/ItemEntity.java
index aed1641b4e09384d40da1ac6e66c1641ca34b063..44b06b1585e7630fa17d8dfb01f737b14efebcbc 100644
--- a/net/minecraft/world/entity/item/ItemEntity.java
+++ b/net/minecraft/world/entity/item/ItemEntity.java
@@ -287,7 +287,7 @@ public class ItemEntity extends Entity implements TraceableEntity, ChangePublish
ItemStack thisItemStack = this.getItem();
ItemStack otherItemStack = other.getItem();
if (Objects.equals(this.target, other.target) && areMergable(thisItemStack, otherItemStack)) {
- if (otherItemStack.getCount() < thisItemStack.getCount()) {
+ if (fun.bm.lophine.config.modules.misc.ItemEntityConfig.followTickSequenceMerge || otherItemStack.getCount() < thisItemStack.getCount()) { // Lophine - add follow Tick Sequence Merge, see Paper#13073
merge(this, thisItemStack, other, otherItemStack);
} else {
merge(other, otherItemStack, this, thisItemStack);