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Lophine/lophine-server/minecraft-patches/features/0009-Add-config-to-enable-trigger-command.patch
T
Bacteriawa e90c758a01 Lophine: add configs and update-suppression guards
Add Lophine-specific configuration support (global and carpet configs) and a temporary config transform step during init. Introduce config-controlled command registrations (function, scoreboard, trigger, tick) and enable tick-rate/command tweaks and an entity raytracing tracker flag. Fix datapack command save/listing behavior. Integrate Leaves update-suppression handling broadly: catch and convert update-suppression exceptions across packet handling, ticking, neighbor updates, block state updates and more; add configurable shulker CCE behavior and redstone upward-update compatibility. Provide an option to reintroduce an InstantNeighborUpdater (instant block updater) and other small compatibility/rebrand adjustments.
2026-06-23 01:35:57 +08:00

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1.4 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Thu, 4 Jun 2026 00:56:32 +0800
Subject: [PATCH] Add config to enable trigger command
diff --git a/net/minecraft/commands/Commands.java b/net/minecraft/commands/Commands.java
index 87ffca5ff0c2775cb85a6058c9be66e00c94f01f..74ef76058e5a410d12f88aa09450e7d90f63b5e6 100644
--- a/net/minecraft/commands/Commands.java
+++ b/net/minecraft/commands/Commands.java
@@ -274,7 +274,11 @@ public class Commands {
// Luminol end - Add a config to enable tick command
TimeCommand.register(this.dispatcher, context);
TitleCommand.register(this.dispatcher, context);
- //TriggerCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ // Lophine start - Add a config to enable trigger command
+ if (fun.bm.lophine.config.modules.experiment.CommandConfig.trigger) {
+ TriggerCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ }
+ // Lophine end - Add a config to enable trigger command
if (me.earthme.luminol.config.modules.experiment.CommandConfig.waypointsAndWaypointCommand) WaypointCommand.register(this.dispatcher, context); // Folia - region threading - TODO later // Luminol - Restore waypoints
WeatherCommand.register(this.dispatcher);
WorldBorderCommand.register(this.dispatcher);