* do not release & push repo before finished
* langs update
* updateSuppression config moved up
* redirect tick command option to carpet config system
* optimizedDragonRespawn
* diff in files
* counter rules transformed
* oops!
* some fakeplayer options moved up
* simplify
* creative no clip moved
* pre remove core module
* pre update luminol to further fix a bug that config not saved to real file
* fix up transform
* fix up transform
* fix up
* fix up some problem in PR
* redirect forgotten moved config
* fix bugs in PR
* refix
* switch for final merge
Flip release flag to 0 and add multiple Leaves-related minecraft patches. These patches add broad UpdateSuppressionException handling (providing player/level/block context and consuming exceptions) across packet processing, ticking, entity events, chunk updates and redstone logic to avoid crashes and lost drops. Also add CCE-safe redstone handling, an opt-in redstone "ignore upwards" update, instant block updater selection, revert TrapDoorBlock Paper changes, preserve item drops when breaking blocks, and avoid resetting placed blocks on exception / suppressing block-entity crashes. Patches rely on config flags (e.g. UpdateSuppressionCrashFixConfig and RedStoneConfig) and introduce new patch files under lophine-server/minecraft-patches/features.
WARNING: no patch merged, we will start merge later
there are to many update between 1.21.11 and 26.1.2, so we need more time to build a base version which can stable to use