Replace MenthaMC Maven repo with Bacteriawa
Update Maven repository URL from https://repo.menthamc.org/... to https://repo.bacteriawa.com/... across project files. Changes include README.md and README_EN.md (repository id changed to "repository" and URL updated), build.gradle.kts (rename menthaMavenPublicUrl to bacteriawaMavenPublicUrl and switch repository used for dependencies and publishing, update publishing repo name), luminol-server/build.gradle.kts.patch (use bacteriawaMavenPublicUrl), and settings.gradle.kts (add new Maven URL). This centralizes the project to use the Bacteriawa Maven host for dependency resolution and publishing.
Origin Commit: https://github.com/LuminolMC/Luminol/commit/ba28403ff6d15da3cf8b1af9828bbd1f997a7b9e
Co-authored-by: Bacteriawa <a3167717663@hotmail.com>
* Add PCA sync protocol support
Introduce PCA sync protocol and integrate it into Carpet/Leaves.
- Added org/leavesmc/leaves/protocol/PcaSyncProtocol.java: full implementation of the PCA sync protocol (handlers for sync requests, watcher maps, update payloads, player/block watch management, scheduling, and config-driven behavior).
- Added fun/bm/lophine/config/modules/function/protocol/PcaSyncProtocolConfig.java and enum PcaPlayerEntityType.java to drive enabling and player-entity sync policy.
- Integrated protocol into Carpet: register new carpet rules (pcaSyncProtocol, pcaSyncPlayerEntity) in CarpetCompatSync and added batching to avoid excessive updates when rules change.
- Enhanced CarpetServerProtocol to track active players, batch rule updates, and send server rule data safely on the server thread.
- Added a Minecraft patch (0046-PCA-sync-protocol.patch) to trigger syncs from setChanged() in containers, chest boats, minecarts and BlockEntity updates so watched clients receive entity/block-entity updates.
This enables PCA clients to watch and receive synchronized block-entity and entity state on demand, while keeping updates gated by config and player permissions and improving rule-update performance via batching.
* Add Vanilla-like experience config and updates
Introduce a new VanillaLikeExperienceConfig module and a patch (0047) that gates multiple Paper/Luminol behavior changes behind this toggle to restore more vanilla-like technical behavior when enabled. The patch injects conditional checks across many server classes (entity merging, phantoms, pistons, hoppers, TNT handling, explosions, portal/piston protections, item merging, teleportation, spawn counting, etc.). Also adjust PCA sync protocol references in the existing 0046 patch to use the updated fun.bm.lophine package path. Includes the new fun.bm.lophine.config.modules.fixes.VanillaLikeExperienceConfig.java file.
* Restore vanilla ender pearl loading on Folia
Add patch (features/0048) that restores vanilla ender-pearl loading behavior on Folia. Reintroduces ender-pearl tracking and persistence: ServerPlayer now uses a thread-safe enderPearls set and saves pearl tags, ThrownEnderpearl maintains a lastSavedEnderPearlTag (updated on construction, owner changes, spawn and restore) and updates/clears it on tick/removal, and EnderpearlItem updates the saved tag when spawning a pearl. PlayerList and BotList now schedule pearl removal via the Bukkit taskScheduler when players/bots quit. The changes preserve Paper's legacyEnderPearlBehavior checks where applicable and add logging and safer tag handling to avoid saving invalid snapshots.
* Restore vanilla ender pearl loading
Restore vanilla ender-pearl loading behavior on Folia by preserving the last saved NBT for thrown pearls. ThrownEnderpearl.java: add a volatile CompoundTag lastSavedEnderPearlTag, provide a defensive-copying getter getLastSavedEnderPearlTag(), adjust @Nullable annotation placement, and update logger/comment. Minor index/format updates in ServerPlayer.java, PlayerList.java and EnderpearlItem.java.
* remove extra import
* Add Precise mob cap and adjust ender pearl patch
Introduce a Precise mob cap feature and integrate it into Paper/Folia world/region lifecycle. Adds new patch features/0049-Precise-mob-cap.patch which modifies RegionizedWorldData, ServerChunkCache and ServerLevel to support an incremental, event-driven mob counting system that can supersede the existing GlobalEntitiesCounter. Adds PreciseMobCapConfig (toggle and behavior flags) and PreciseMobCapCounter (unique id management, area map registration, per-level global counters, spawnable-chunk tracking, spawn state creation, and cleanup on unload). Also updates the existing 0048 ender-pearl loading patch file (minor import/index adjustments). The Precise mob cap counts only relevant mobs (configurable to match vanilla or Paper-optimized behavior), hooks into entity tracking start/end, and requires per-player-mob-spawns=false to be set in Paper world defaults when enabled.
* remove extra import
* pre merge config
* transform config
* merge config
* rebuild patches
* fix a bug in new counter
* simplify code
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Co-authored-by: Helvetica Volubi <suisuroru@blue-millennium.fun>
Co-authored-by: Helvetica Volubi <88063803+Suisuroru@users.noreply.github.com>
Add Lophine-specific configuration support (global and carpet configs) and a temporary config transform step during init. Introduce config-controlled command registrations (function, scoreboard, trigger, tick) and enable tick-rate/command tweaks and an entity raytracing tracker flag. Fix datapack command save/listing behavior. Integrate Leaves update-suppression handling broadly: catch and convert update-suppression exceptions across packet handling, ticking, neighbor updates, block state updates and more; add configurable shulker CCE behavior and redstone upward-update compatibility. Provide an option to reintroduce an InstantNeighborUpdater (instant block updater) and other small compatibility/rebrand adjustments.
* do not release & push repo before finished
* langs update
* updateSuppression config moved up
* redirect tick command option to carpet config system
* optimizedDragonRespawn
* diff in files
* counter rules transformed
* oops!
* some fakeplayer options moved up
* simplify
* creative no clip moved
* pre remove core module
* pre update luminol to further fix a bug that config not saved to real file
* fix up transform
* fix up transform
* fix up
* fix up some problem in PR
* redirect forgotten moved config
* fix bugs in PR
* refix
* switch for final merge
* Fix: bot connection causing region crash, fix readme
* Fix NPE on Region Shutdown with bots
* simple fix up
* Revert "Fix NPE on Region Shutdown with bots"
This reverts commit b55c982cb9.
* Revert "fix: fix a bug in server shutdown with fakeplayer"
This reverts commit a721c27e96.
* fix: improve bot shutdown handling to prevent region crashes
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Co-authored-by: Helvetica Volubi <suisuroru@blue-millennium.fun>
Harden NBT/packet handling and add defensive checks across multiple protocols and utilities.
- ServerBot: Improved create-state NBT parsing, fill legacy fallbacks, validate skin list entries, and guard loading of saved actions/configs with try/catch and logged warnings.
- LeavesProtocolManager: Treat malformed payloads as rejected (INVALID_PAYLOAD), avoid throwing on decode failures, add safe bytebuf invocation with logging, and a selector description helper.
- REIServerProtocol: Enforce tag types and presence, validate indices and slot bounds, and improve error messages for malformed REI data.
- LitematicaSchematic: Validate schematic metadata (non-empty regions, palette), check region sizes and limit volume to a maximum, and avoid silent failures.
- ServuxLitematicsProtocol: Wrap Litematica paste handling in try/catch, notify player on invalid data, and log warnings.
- LitematicaBitArray: Validate array size/backing storage, prevent oversized backing arrays, and add index bounds checks.
- LitematicaBlockStatePalette: Improve error messaging for invalid palette entries.
- SchematicPlacement: Validate required tags (Schematics/Origin/SubRegion positions), use safe enum-by-ordinal lookup, and guard against null vanilla boxes when streaming chunk positions.
- CommunicationManager: Validate ordinals for rotation/mirror, limit sub-region modification counts, and catch/reject malformed Syncmatica packets with logging.
Overall this commit improves robustness by validating inputs, avoiding unhandled runtime exceptions from malformed or malicious data, and adding informative logs for rejected payloads.
Add a MiniTweaks patch that adjusts mob explosion and fire behavior and expose new config flags.
- Add patch file features/0043-MiniTweaks-mob-fire-and-explosion-rules.patch updating Creeper, LargeFireball and SmallFireball logic to consult config flags when deciding whether explosions break blocks or create fire.
- Add four new config options to GeneralCompatConfig: noCreeperBlockBreaking, noGhastBlockBreaking, disableBlazeFire, disableGhastFire.
These changes allow disabling creeper/ghast block breaking and suppressing blaze/ghast-caused fire while preserving existing explosion event handling.
Delete Carpet integration: remove luminol and minecraft Carpet feature patch files (1todos/server/luminol-patches/features/0006-Carpet-features.patch and 1todos/server/minecraft-patches/features/0044-Carpet-features.patch) and remove related protocol implementations (1todos/server/src/lophine/protocol/CarpetLoggerProtocol.java and 1todos/server/src/lophine/protocol/tiscm/TISCMProtocol.java). These files contained the Carpet feature backport/compat patches and protocol helpers; removing them cleans up the obsolete Carpet-specific changes.
Register a new lophine_carpet config and add Carpet feature patches and protocol classes. Adds luminol and minecraft Carpet feature patches, plus CarpetLoggerProtocol and TISCMProtocol Java files. Updates many Leaves-related patch files (metadata and authors/dates) and applies Leaves behaviour changes across numerous block classes (onRemove handling, affectNeighborsAfterRemoval wiring, Containers.dropContentsOnDestroy, etc.) to preserve pre-1.21.1 behaviour and compatibility. These changes enable Carpet integration and ensure Leaves patches are consistently applied across the codebase.
Add RedStoneConfig (EXPERIMENT) with toggles for redstone update behaviors, CCE usage, instant block updater, and old block removal; add UpdateSuppressionCrashFixConfig (FIXES) to enable crash prevention. Fix UpdateSuppressionException: provideLevel and provideBlock now assign their fields only when those fields are currently null, ensuring the first-provided context is preserved and preventing unintended overwrites.