fix: fix some crash problem

This commit is contained in:
Helvetica Volubi
2026-04-08 09:25:54 +08:00
parent 1907a41329
commit 58c5573421
@@ -4,6 +4,7 @@ import ca.spottedleaf.moonrise.common.list.ReferenceList;
import ca.spottedleaf.moonrise.common.misc.PositionCountingAreaMap;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import com.mojang.logging.LogUtils;
import fun.bm.lophine.config.modules.experiment.GlobalEntitiesCounter;
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
import net.minecraft.core.BlockPos;
@@ -28,7 +29,7 @@ import static net.minecraft.world.level.NaturalSpawner.getRoughBiome;
public class EntitiesCounterUtil {
private static final Map<ServerLevel, Cache<Integer, ReferenceList<Entity>>> globalLoadedEntities = new ConcurrentHashMap<>();
private static final Map<ServerLevel, Object2IntOpenHashMap<MobCategory>> mobsMap = new WeakHashMap<>();
private static final Map<ServerLevel, Object2IntOpenHashMap<MobCategory>> mobsMap = Collections.synchronizedMap(new WeakHashMap<>());
private static final Map<ServerLevel, Cache<Integer, PositionCountingAreaMap<ServerPlayer>>> mobsAreaMap = new ConcurrentHashMap<>();
private static final Map<ServerLevel, Integer> spawnableChunkCount = new ConcurrentHashMap<>();
private static final Map<ServerLevel, CompletableFuture<Void>> tasks = new ConcurrentHashMap<>();
@@ -54,8 +55,15 @@ public class EntitiesCounterUtil {
public static void onWorldDataUnload(ServerLevel level, int uniqueId) {
UniqueIds.remove(uniqueId);
globalLoadedEntities.get(level).invalidate(uniqueId);
mobsAreaMap.get(level).invalidate(uniqueId);
Cache<Integer, ReferenceList<Entity>> entitiesCache = globalLoadedEntities.get(level);
if (entitiesCache != null) {
entitiesCache.invalidate(uniqueId);
}
Cache<Integer, PositionCountingAreaMap<ServerPlayer>> areaCache = mobsAreaMap.get(level);
if (areaCache != null) {
areaCache.invalidate(uniqueId);
}
}
private static void runCleanUp() {
@@ -97,41 +105,53 @@ public class EntitiesCounterUtil {
public static void tick(ServerLevel level) {
Runnable task = () -> {
Cache<Integer, ReferenceList<Entity>> data0 = globalLoadedEntities.get(level);
Object2IntOpenHashMap<MobCategory> map = new Object2IntOpenHashMap<>();
Collection<ReferenceList<Entity>> snapshot = data0.asMap().values();
try {
Cache<Integer, ReferenceList<Entity>> data0 = globalLoadedEntities.get(level);
if (data0 == null) return;
for (ReferenceList<Entity> data : snapshot) {
for (Entity entity : GlobalEntitiesCounter.async ? data.copy() : data) {
if (entity == null || entity.isRemoved() || !entity.isAlive()) continue;
// Lophine start - Copy from net/minecraft/world/level/NaturalSpawner
MobCategory category = entity.getType().getCategory();
if (category != MobCategory.MISC) {
// Paper start - Only count natural spawns
if (!entity.level().paperConfig().entities.spawning.countAllMobsForSpawning &&
!(entity.spawnReason == CreatureSpawnEvent.SpawnReason.NATURAL ||
entity.spawnReason == CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
continue;
Object2IntOpenHashMap<MobCategory> map = new Object2IntOpenHashMap<>();
Collection<ReferenceList<Entity>> snapshot = data0.asMap().values();
for (ReferenceList<Entity> data : snapshot) {
if (data == null) continue;
for (Entity entity : GlobalEntitiesCounter.async ? data.copy() : data) {
if (entity == null || entity.isRemoved() || !entity.isAlive()) continue;
// Lophine start - Copy from net/minecraft/world/level/NaturalSpawner
MobCategory category = entity.getType().getCategory();
if (category != MobCategory.MISC) {
// Paper start - Only count natural spawns
if (!entity.level().paperConfig().entities.spawning.countAllMobsForSpawning &&
!(entity.spawnReason == CreatureSpawnEvent.SpawnReason.NATURAL ||
entity.spawnReason == CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
continue;
}
// Paper end - Only count natural spawns
map.addTo(category, 1);
}
// Paper end - Only count natural spawns
map.addTo(category, 1);
}
// Lophine end - Copy from net/minecraft/world/level/NaturalSpawner
}
}
mobsMap.put(level, map);
for (ServerLevel world : mobsAreaMap.keySet()) {
int count = 0;
mobsMap.put(level, map);
Cache<Integer, PositionCountingAreaMap<ServerPlayer>> collection = mobsAreaMap.get(level);
if (collection == null) continue;
for (PositionCountingAreaMap<ServerPlayer> areaMap : collection.asMap().values()) {
count += areaMap.getTotalPositions();
if (collection != null) {
int count = 0;
for (PositionCountingAreaMap<ServerPlayer> areaMap : collection.asMap().values()) {
if (areaMap != null) {
count += areaMap.getTotalPositions();
}
}
spawnableChunkCount.put(level, count);
}
spawnableChunkCount.put(world, count);
} catch (Exception e) {
LogUtils.getClassLogger().error("Failed to run task", e);
}
};
if (GlobalEntitiesCounter.async) {
tasks.put(level, CompletableFuture.runAsync(task));
tasks.put(level, CompletableFuture.runAsync(task).exceptionally(ex -> {
LogUtils.getClassLogger().error("Failed to run task", ex);
return null;
}));
} else {
task.run();
}