Fakeplayer Action Gui - Stage 1 (#161)
Still needs some tweaks to fit Leaves' changes * pre add gui (not implemented) * fallback one change in Actions * pre for new structure of gui register * Enhance GUI node structure with item support and command handling * feat: update GUI node handling in bot actions * feat: enhance command building logic in GUI nodes * fix a bug * feat: implement GUI navigation and command execution in BotAction GUI * feat: refactor GuiNode and related classes to use Item instead of ItemStack * feat: update command building logic to include additional action parameters * feat: simplify command syntax in BotAction GUI and update inventory view handling * feat: add ActionType enum and implement action confirmation in BotAction GUI * feat: enhance ActionType handling and selection in BotAction GUI * feat: integrate GUI data handling in bot actions and enhance navigation * fix up * because of tmp move to new org, rebrand * Implement pagination for bot action GUI and enhance action stop functionality * ci updates * replace boarder item * fix https://github.com/LophineCraft/Lophine/pull/161#issuecomment-5012127501 issues - 1 * fix https://github.com/LophineCraft/Lophine/pull/161#issuecomment-5012127501 issues - 2 * fix index * replace some items * feat: use the same item shown for stop & start action * remove 2 todos, we wouldn't provide them * refactor: simplify rendering methods in BotActionGuiContainer * feat: add empty action placeholder and simplify item rendering * fix: remove extra suggestions * fix: update GUI icons for jump, move, and swap actions * fix: update comment in open action gui * set release mode to true --------- Co-authored-by: xiaoxijun <A3167717663@hotmail.com>
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package org.leavesmc.leaves.event.bot;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import org.leavesmc.leaves.entity.bot.Bot;
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public class BotActionGuiOpenEvent extends BotEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private final Player player;
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private boolean cancel = false;
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public BotActionGuiOpenEvent(@NotNull Bot who, @Nullable Player player) {
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super(who);
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this.player = player;
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}
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@NotNull
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public static HandlerList getHandlerList() {
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return handlers;
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}
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@Override
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public boolean isCancelled() {
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return cancel;
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}
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@Override
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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@Nullable
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public Player getOpenPlayer() {
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return player;
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}
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@Override
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public @NotNull HandlerList getHandlers() {
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return handlers;
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}
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}
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